What impact does media ownership have upon the range of products in the media area you have studied?
All media
products such as films are owned by a company or conglomerate, a media
conglomerate being a multinational firm that distributes media products in the
industry using their relative subsidiaries. The top 3 media behemoths in the
industry consist of Comcast, Disney and Time Warner in the relative order. Comcast sits at the most successive spot in
the media industry making a profit of around $75 billion per year, owning such
subsidiaries as Universal Studios and the relative parks and resorts, however
gaining most success as a cable provider for television.
This is
closely followed by Disney, bringing in around $50 billion per year, known
majorly by national audiences it produces products we all know and love, owning
such subsidiaries as Pixar, Marvel and most recently Lucas film we are all very
familiar with, giving the conglomerate a very high chance of success due to its
established popularity. Although they own such well known companies, it is in
fact the relative parks, resorts and cruises that bring in the biggest
percentage of income, known and scattered worldwide it is seen as a dreamland
to most families.
However for
my case study I closely studied the Conglomerate Time Warner. CEO Jeff Bewkes
runs the conglomerate bringing in around $35 billion a year. This however has
been recently had interest in being brought by AT&T for $85 billion as of October
2016, however has not been confirmed. The Behemoth owns such companies as HBO,
CNN, Warner Bros and DC Comics.
Very
recently Time Warner had success with the most recent rendition of the Batman
trilogy; Batman Begins, The Dark Knight and The Dark Knight Rises. This poses
as the most successive series/trilogy of Time Warner history with The Dark
Knight and The Dark Knight Rises holding the 1st and second spot in
the most successive films of Time Warner.
In total the trilogy making $1.9 Billion.
To show the
impact I want to focus on related more recent products of Warner Bros and DC
Comics, Batman vs Superman: Dawn of Justice, Suicide Squad and The Lego Batman Movie.
All products possess a relation to the cash cow that is batman. Batman being a
product of the DC Comics franchise, it has received major success and now has a
mass popularity. Although each three of these films received major critique and
were not as near popular to that of the recent batman trilogy they were a major
success in terms of profit. Dawn of Justice making $700 million profit (to
current date) after their $250 million production budget, Suicide Squad making
$650 million (to current date) after its $150 million production budget and
finally The Lego Batman Movie making $200 million (to current date) after its
$80 million production budget. Meaning the three films have made around $1.55
billion in profit (to current date). This clearly shows that media ownership
has a major impact on the industry as companies with established products and
franchises can use a tent pole formula of Big Stars, CGI, pyrotechnics etc. using
a large production budget in which they have access to due to their yearly
income and ability to invest knowing they are guaranteed success.
This
success can also be based on the conglomerates ability to market properly.
Although most companies will have the ability to use teaser trailers and
official trailers to market their product having a larger budget to do so will definitely
increase chances of success. Whereas smaller companies will not have this
ability and may even have to resort to marketing via word of mouth. Using the
platforms of social media, already established products such as batman will
already have uber fans creating their own content and discussion to support it
such as Swedes, Fan trailers, Fan Art, Fan websites, memes, reaction videos and
acts as free marketing keeping the franchise alive. The platform that is YouTube
gives companies such as Time Warner a major advantage giving them an insight
into analytics and how to best market their upcoming product through teaser
trailers and relative fan productions.
The company
can then further go ahead taking viral and traditional marketing techniques
making them more extravagant than some such in the case of The Dark Knights
marketing strategy leaking a virtual game into real life with clues and
concepts all over the place sparking mass online discussion and hype for the
upcoming film due to their ability to fund this.
The film is
then finally distributed to the relative cinemas/theatres in different formats
depending on your ability to achieve it in different formats. Conglomerates
producing tent pole movies will put out their film in 2D, 3D, IMAX and more
recently 4D. Whereas smaller budget
films will have the simple option of 2D giving the viewer a less immersive
experience of that what would be a major film. This section then brings in the
major amount of profit.
Shortly
follow the release into the home media market, again giving the viewer options
of SD, Blu-ray and more recently 4K HD, not only this but the films can then be
distributed digitally via streaming companies such as Netflix, Now TV, Sky and
many more, the fight for exclusively being able to show tent-pole movie first will
bump the cost for the streaming company and bump the profit for Time Warner.
Whereas smaller company products will not be of high demand, being sold for
smaller prices.
This is all
then supported by the ability of non-digital and digital convergence of
relative products to the media product. From digital products such as apps,
games, interactive toys to non-digital products toys, posters and decoration
all bring in a larger profit to the producers, again not achievable by smaller
companies.
All of this
very much shows media ownership has a very large impact on the film industry,
although there are some exceptions for success, it is all very dependent on
their established success and ability to spend on production and marketing.